@startuml
sprite $baby [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000007FFFFFFF600BFFFFFFF200000000000000
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0000000000000001EFFFFF1006FFFFFA0000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_BABY(_alias) ENTITY(rectangle,black,baby,_alias,FA5 BABY)
!define FA5_BABY(_alias, _label) ENTITY(rectangle,black,baby,_label, _alias,FA5 BABY)
!define FA5_BABY(_alias, _label, _shape) ENTITY(_shape,black,baby,_label, _alias,FA5 BABY)
!define FA5_BABY(_alias, _label, _shape, _color) ENTITY(_shape,_color,baby,_label, _alias,FA5 BABY)
skinparam folderBackgroundColor<<FA5 BABY>> White
@enduml